Category:Ships

Description
Ships are the base of your military. No commander will survive for longer than his protection lasts without ships.

They attack rival commanders and help defend against invaders. They are also a source of income as they can raid resources from nearby planets. They come in six classes:
 * 1) Fighter
 * Spy
 * 1) Frigate
 * 2) Destroyer
 * 3) Carrier
 * 4) Special

Fighters
Figters are small, cheap and comparatively fast ships, all of which are produced in the Hangar. They have little room for resources but are fast to produce. They are equivalent to scouts in modern warfare.
 * Planet Fighter
 * Royal Fighter
 * Strike Fighter

Spy
There is only one ship in this category: the Spy Frigate. Spies are only able to battle other spies as their radio probes interfere with the radios of their rivals. However, it must be noted that spies have slightly lower defence than attack, therefore numerical superiosity is important. Alteranatively, building Sonar Battle Stations could improve the effectiveness of a much smaller fleet such that it can withstand a fleet twice its size.

Frigate
Frigates are the main body of your armada. They have relatively high attack and/or defence. They are relatively fast to produce and are equivalent to the foot soldiers in modern warfare. All of them are produceed in the Space Dock.
 * Light Figate
 * Fight Frigate
 * Armored Frigate

Destroyer
Destroyers are large, slow, but powerful ships which have high attack but low defence. All but one are built in the Orbital Shipyard and all but one take an extremely long time to build. They are like tanks and jeeps in modern warfare.
 * Strike Bomber (Hangar)
 * S-Destroyer
 * E-Destroyer

Carrier
Carriers are slightly faster ships which can boost fleets in several ways. There are only two carriers: Robots and Fighter Carriers.

Robots are built in the Gallery and can carry charms to boost your fleet. Fighter Carriers are built in the Orbital Shipyard and can boost the speeds of up to 50 fighter class ships each. Carriers also provide additional fire support and can carry large amounts of resources.

Special
The only ship in this category is the experimental Hexagon of Death and it is a specialized ship that is capable of blowing up a mothership and tearing it into asteroids. It has incredible firepower and is capable of fending off small fleets by itself. However, it is incapable of raiding resources so it is wise to send along a raiding fleet just after the Hexes to get the loot.