Category:Buildings

Description
Buildings are... erm... buildings which help you in various ways in the game. They can be upgraded in the Head Quarters to increase the help they provide. Each building is special and they can help you to expand in several ways.

Types
These are all the types of buildings in the game.

Mines
Mines on a normal planet are buildings which harvest the infinite amount of resources on your inhabited planet(s). The maximun rate is 4.500 resources/hour. The amount of resources automatically refresh every 5 minutes. Mines on a mixed planet harvest at maximum rate ..... resources/hour.
 * Crystal Mine
 * Hydrogen Mine
 * Metal Mine
 * Marble Quarry

Storage
Storage buildings are places where you store your resources. Levelling these up early in the game can save you a lot of trouble and frustration later on. The Bunker protects a certain amount of resources from raiders but gets progressively more and more expensive and takes a lot of time. The Distribution Centre is cheaper and can contain more resources when levelled up. However, the capacity increases slower than the Bunker.
 * Bunker
 * Distribution Centre

Unit Producers
These types of buildings produce units for your defence and offence.

Ship Builders
These buildings build ships for your intergalactic/interplanetary/intersystem raiding fleets. Upgrading them decrease the time taken to build the ships.


 * Hangar
 * Space Dock
 * Orbital Shipyard
 * Palaca

Defence Constructs
These buildings provide a boost to defending ships during a raid. The boost is dependant on the number of structures built on these buildings. The structures can only be destroyed by E-Destroyers.


 * Orbital Support
 * Support Station

Income Buildings
These buildings provide income for you, though many people neglect them. If used correctly, they can earn you a fortune!


 * Trade Port
 * Agency

Specials
These buildings have special functions. Read on to find out what!


 * Barracks
 * Head Quarters
 * Command Centre
 * Gallery
 * Space Academy

Population
Everything requires a certain amount of population to build. Population can be increased in two ways: losing ships in a battle and upgrading the Infrastructure, which also increases the capacity of the population.


 * Infrastructure